发信人: dowhile()
整理人: wenbobo(2002-12-06 23:27:39), 站内信件
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在对话框应用程序中,加入以下代码,就可以响应CmdUI以取消激活菜单了,
这段代码是从FrameWnd中取出的,略作修改。
一、在对话框类定义中加入以下成员函数。
二、在消息映射表中加入ON_INITMENUPOPUP。
三、在CPP中加入以下成员函数体
void CDemoDlg::OnInitMenuPopup(CMenu* pMenu, UINT nIndex, BOOL bSysMen
u)
{
if (bSysMenu)
return; // don't support system menu
ASSERT(pMenu != NULL);
// check the enabled state of various menu items
CCmdUI state;
state.m_pMenu = pMenu;
ASSERT(state.m_pOther == NULL);
ASSERT(state.m_pParentMenu == NULL);
// determine if menu is popup in top-level menu and set m_pOther to
// it if so (m_pParentMenu == NULL indicates that it is secondary p
opup)
HMENU hParentMenu;
if (AfxGetThreadState()->m_hTrackingMenu == pMenu->m_hMenu)
state.m_pParentMenu = pMenu; // parent == child for tracking po
pup
else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)
{
CWnd* pParent = GetTopLevelParent();
// child windows don't have menus -- need to go to the top!
if (pParent != NULL &&
(hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)
{
int nIndexMax = ::GetMenuItemCount(hParentMenu);
for (int nIndex = 0; nIndex < nIndexMax; nIndex++)
{
if (::GetSubMenu(hParentMenu, nIndex) == pMenu->m_hMenu)
{
// when popup is found, m_pParentMenu is containing menu
state.m_pParentMenu = CMenu::FromHandle(hParentMenu);
break;
}
}
}
}
state.m_nIndexMax = pMenu->GetMenuItemCount();
for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;
state.m_nIndex++)
{
state.m_nID = pMenu->GetMenuItemID(state.m_nIndex);
if (state.m_nID == 0)
continue; // menu separator or invalid cmd - ignore it
ASSERT(state.m_pOther == NULL);
ASSERT(state.m_pMenu != NULL);
if (state.m_nID == (UINT)-1)
{
// possibly a popup menu, route to first item of that popup
state.m_pSubMenu = pMenu->GetSubMenu(state.m_nIndex);
if (state.m_pSubMenu == NULL ||
(state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||
state.m_nID == (UINT)-1)
{
continue; // first item of popup can't be routed to
}
state.DoUpdate(this, FALSE); // popups are never auto disable
d
}
else
{
// normal menu item
// Auto enable/disable if frame window has 'm_bAutoMenuEnable'
// set and command is _not_ a system command.
state.m_pSubMenu = NULL;
state.DoUpdate(this, state.m_nID < 0xF000);
}
// adjust for menu deletions and additions
UINT nCount = pMenu->GetMenuItemCount();
if (nCount < state.m_nIndexMax)
{
state.m_nIndex -= (state.m_nIndexMax - nCount);
while (state.m_nIndex < nCount &&
pMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)
{
state.m_nIndex++;
}
}
state.m_nIndexMax = nCount;
}
}
-- ※ 修改:.dowhile 于 Nov 18 09:42:51 修改本文.[FROM: 202.102.240.99] ※ 来源:.月光软件站 http://www.moon-soft.com.[FROM: 202.102.240.99]
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