发信人: i_m_u(歹匕春虫虫)
整理人: netsnakes(2003-05-11 16:10:30), 站内信件
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Diablo II 1.10 Patch Update
In the process of upgrading our Web servers, some incomplete and partially inaccurate information pertaining to the upcoming Diablo II 1.10 patch was uploaded to the Arreat Summit. This information reflected changes to Diablo II that in reality have not taken place and may not take place at all, because the 1.10 patch is still a work in progress. We have since restored the correct information to the Arreat Summit, which is accurate as of the most recent patch (Diablo II 1.09).
Because some of the incorrect information has started to circulate around the Web, we felt it would be best to post an update highlighting our current plans for the Diablo II 1.10 patch. Please note that this information is accurate as of now, but it might not reflect what will be found in the final version of the patch. We will be posting further updates about the Diablo II 1.10 patch up until its release, so please watch the Arreat Summit for any new information.
The Diablo II 1.10 patch is currently running through our QA testing procedure. Although we don't have a release date set, we are working hard to get the patch out as soon as possible.
Seasonal Ladder Characters - A new ladder system will let players compete on a seasonal basis. At the beginning of each season, the ladder-based world of Diablo II will be "reborn" and players will be able to create new characters to start their climbs again on equal footing. For the duration of the ladder season - which has yet to be determined - these ladder characters will exist in a new economy, separate from the other non-ladder Battle.net Realm Diablo II characters. When a ladder season ends, all ladder characters from that season will join the pool of non-ladder Battle.net Realm Diablo II characters.
More Challenging Gameplay - Diablo II players who adventure in the Nightmare and Hell difficulty levels will experience a world in which the monsters have become more powerful and substantially harder to defeat. Players may need to develop new tactics or enlist aid from others in order to face these strengthened minions. The monster improvements include enhanced AI, more skills, greater damage, and higher resistances.
A New World - Players can expect to encounter more randomly distributed unique monsters in every locale and even a few guest monsters where players wouldn't normally expect them. In addition, characters above level 70 will require increasingly more playtime in order to gain levels.
Enhanced Skills - The skills of each player-character class have been thoroughly revised. On top of that, a new system of "synergies" has been added to each character's skill set. Allotting a point to certain skills will result in synergy bonuses to one or more of that character's corresponding skills. After the patch is released, visit The Arreat Summit for more details.
Item Improvements
Enhanced Class-Specific Sets - The class-specific sets in Diablo II: Lord of Destruction have been significantly improved - some with abilities never before seen in the game.
New Unique Items - Around 100 new unique items have been added to the world (many being elite uniques), some of which can be found only in either single-player, TCP/IP, and Open games or in 1.10 Ladder games.
New Unique Item Properties - Some of the all-new unique item properties introduce entirely new twists to the world of Diablo II. Imagine a Barbarian who can shape-shift into a Werewolf.
New Rune Words and Horadric Cube Recipes - The patch will introduce new Rune Words and new Horadric Cube recipes. Some Horadric Cube recipes will work only in either single-player, TCP/IP, and Open games or in 1.10 Ladder games.
Improved Treasure Drops - The quality of items dropped by regular monsters has been greatly increased.
Improved Quest Rewards - The first time a player defeats an Act-ending boss monster, the creature will yield significantly better treasure than in subsequent encounters. Some of the other quest rewards have been improved as well.
Better Gambling Odds - The average quality of items won via gambling has been improved.
New Anti-Cheat Measures - We have addressed some of the ways that "grief" players have used hacks or exploited features/bugs in Diablo II to unfairly attack others. We have taken measures to address a number of existing cheats, hacks, and illegal items with an eye toward preventing such cheating in the future.
Bug Fixes and Other Enhancements - Once the patch has been released, refer to the final patch text for a more detailed list of bugs fixed, changes made, and new features added.
New Game-world Event - Players can trigger a secret new quest in Hell-level games. We don't want to spoil the surprise... so, we'll just give you a clue.
Unique Class-Specific Barbarian Helm Revealed
Wolfhowl is a Unique Item created specifically for the Barbarian that has been added in the 1.10 patch for Diablo II. This ancestral helm allows the Barbarian to transform himself into a Werewolf while gaining the skills Lycanthropy and Feral Rage. He also gains the ability to summon Dire Wolves to fight by his side.
This screen shot is from the latest release candidate for the 1.10 patch of Diablo II that is currently being run through our QA testing procedure. Although we do not have a release date set for this patch, we are working hard to get it out as soon as possible.
New Diablo II Game World Event
Players can trigger a new, secret quest in Hell difficulty games. While we don抰 want to spoil the surprise, we did want to give you a clue to get you started when the 1.10 patch for Diablo II releases. Note: this event is ONLY available to realm characters and does not trigger in single-player or open games.
This screen shot is from the latest release candidate for the 1.10 patch of Diablo II that is currently being run through our QA testing procedure. Although we do not have a release date set for this patch, we are working hard to get it out as soon as possible.
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