发信人: vglt()
整理人: fishy(2000-06-08 15:44:20), 站内信件
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刚才看到了一段很有意思的代码。
Option Explicit
Private Declare Function GetDC Lib "user32" (ByVal hwnd As Long) As L ong
Private Declare Function Rectangle Lib "gdi32" (ByVal hdc As Long, _
ByVal X1 As Long, ByVal Y1 As Long, ByVal X2 As Long, ByVal Y 2 As Long) As Long
Private Declare Function SelectObject Lib "gdi32" (ByVal hdc As Long, _
ByVal hObject As Long) As Long
Private Declare Function DeleteObject Lib "gdi32" (ByVal hObject As L ong) As Long
Private Declare Function ReleaseDC Lib "user32" (ByVal hwnd As Long, ByVal hdc As Long) As Long
Private Declare Sub Sleep Lib "kernel32" (ByVal dwMilliseconds As Lon g)
Private Declare Function CreateSolidBrush Lib "gdi32" (ByVal crColor As Long) As Long
Private Declare Function GetBkColor Lib "gdi32" (ByVal hdc As Long) A s Long
Private hbrush As Long, hdc5 As Long
Private Sub Form_Load()
Dim dx As Long, dy As Long
Dim rx1 As Long, rx2 As Long, ry1 As Long, ry2 As Long
Dim i As Long, j As Long, bcolor As Long
Dim DispCnt As Long
DispCnt = 60
hdc5 = GetDC(0)
bcolor = GetBkColor(Me.hdc)
hbrush = CreateSolidBrush(bcolor)
Call SelectObject(hdc5, hbrush)
dx = Me.Width \ (DispCnt * 2)
dy = Me.Height \ (DispCnt * 2)
j = 1
For i = DispCnt To 1 Step -1
rx1 = (Me.Left + dx * (i - 1)) \ Screen.TwipsPerPixelX
ry1 = (Me.Top + dy * (i - 1)) \ Screen.TwipsPerPixelY
rx2 = rx1 + dx * 2 * j \ Screen.TwipsPerPixelX
ry2 = rx1 + dy * 2 * j \ Screen.TwipsPerPixelY
j = j + 1
Call Rectangle(hdc5, rx1, ry1, rx2, ry2)
Sleep (1)
Next i
Call ReleaseDC(0, hdc5)
Call DeleteObject(hbrush)
End Sub
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