发信人: lynn_springhall(枫叶·等待110)
整理人: netsnakes(2002-12-04 18:14:02), 站内信件
|
Massive randomization of monsters in Act 5, as well as boosting the number of champion and boss monsters encountered. (This would mean no more set monsters in every area, so no more super easy Bloody Runs.)
Cows will be fixed. How this will be done is unknown, if they'll make cows harder, cut their exp rewarded, cut their drops, or just make it impossible to enter the level more than once with a given character.
There will be more dupe detecting and deleting features, as well as other anti-cheating techniques.
There will be some skill and item balancing intended to even things out between the characters.
There will almost certainly be some Runewords added, and possibly more crafting recipes and elite uniques as well.
Lots of changes to item runs are being considered.
Meph will probably drop less or be much harder to kill, or both.
Many of the seldom-killed SuperUniques, especially ones on quests, (such as the Summoner, Fangskin, Maggot Queen, etc) should have their drops increased.
There may be reassigning of TreasureClasses on some of the most run bosses (such as Pindleskin) to make them less profitable.
以上资料来自www.diabloii.net
我有懒病,看了就算了,谁有空句翻吧。
|
|