发信人: aerosmith(sugar)
整理人: netsnakes(2002-12-04 18:05:34), 站内信件
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今天可是发着烧来翻译这鬼东西的,惨!!!!
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主题:1.08......
作 者: aerosmith(sugar) 2001-06-20 15:57:07 :0 :0
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Changes in the v1.08 Patch (See Version 1.07 for more changes.)
Skill Balance Changes
技能平衡改变:
Barbarian
野蛮人
Whirlwind now alternates between two weapons when using two-weapon style.
旋风现在在两种武器下交替作用(当用双手武器的时候)——这个我是硬翻的。我自己用BAR没太多经验。
Paladin
游侠
Increased Holy Shock's melee damage bonus.
增加HOLY SHOCK的直接伤害。(无聊)
Decreased the power of Conviction.
转化被削弱(无聊)
Added a casting delay for Fist of Heavens and increased its damage.
FIST OF HEAVENS加上延时伤害增加(谁用的拖出去打)
Increased the blocking bonus that Holy Shield gives.
HOLY SHIELD增加的挡格率(这个还有那么一点用)
Conviction does not affect immunities.
CONVICTION对免疫怪物无效(无聊)
Necromancer
男巫
Increased Fire Golem's melee damage.
火人的直接攻击增加伤害
The hitpoints for a Revived monster no longer increase with more
players in a game.
复活怪物的生命不会随着玩家数目增加而增加(谁练复活谁遭殃了......IM之后这个也被削弱了)
Amplify Damage and Lower Resist do not affect immunities.
削弱对方(物理和3防)对免疫怪物无效。
Sorceress
女巫
Increased Fire Wall's damage.
增加FW的伤害
Increased Blizzard's duration.
BLIZZARD延时
Decreased Meteor's casting delay.
METEOR的使用延时被减少。
Decreased casting time for Chain Lightning and Lightning.
CHAIN LIGHTNING和LIGHTNING的发射时间减少。
Increased Frozen Orb's damage.
增加F ORB伤害
Thunderstorm now hits a target every time.
THUNDERSTORM现在肯定能击中对手
Cold Mastery will not affect cold immune monsters.
CM对免疫怪物无效。
The damage inflicted by Ice Blast, Fire Ball, Lightning, Nova, and
Glacial Spike, per level has been increased.
IB,FB,LT,NV,GS每级对怪物的伤害增加(极端无聊)
Amazon
亚玛逊
Increased Freezing Arrow damage.
F A伤害增加
Increased Ice Arrow damage.
I A伤害增加
Increased Immolation Arrow damage, added a casting delay and
decreased the fire duration.
IM ARROW的伤害增加,增加延时,火烧时间减少(不用玩啦!!!!)
Added a casting delay to Plague Javelin and increased its damage.
P J加上延时并且增加攻击。
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Modifications
更改
Creatures can be summoned in town, as long as the summoning does not require a corpse.
当召唤不需要尸体就可以在村里面使用。
Adjusted affix level for wands and staves. (Higher levels of these
items have better magic attributes.)
调整WANDS和STAFF的附加等级(越高级越好)
Increased the chance of enhanced damage affixes on weapons.
增加武器附加的增加伤害实现的机会。
Increased the chance of enhanced attack rating affixes on weapons.
增加武器附加的增加AR的机会。
Increased the chance of enhanced armor affixes on armor.
增加防具附加的增加DEFENSE的机会。
Increased the chance of elemental damage suffixes on weapons.
增加武器的元素攻击的机会。
Increased the level and the damage for certain high level elemental damage affixes.
增加等级、伤害和某些高等级元素伤害的附加属性。
Increased chances of extra quantity affixes on throwing items.
增加投掷物品的附加机会。
Increased chances of regenerate quantity affixes on throwing items.
增加投掷物品的恢复机会。
Changed Izual to be able to drop treasure.
IZUAL会掉下更多好东西(这个,嘿嘿,好呀!!!!)
Changed Charsi's imbue quest to always give a plus to individual skills on items that can have them.
CHARSI的改造武器肯定能增加某样SKILL。
Items sold to stores are priced as if they were fully repaired.
如果武器修理后再卖会有更好价格。
Lowered prices for items with +2 or +3 to single skills.
+2+3单个SKILL的物品不值钱了。
Removed throwing potions from stores.
扔的药水现在不能买了。
Unique monsters with the "teleport" attribute now heal a fixed amount.
有TP的怪物现在恢复是一个固定的量了(以前是打得差不多没血了一个TP就满了大半,FAINT!!!!)
Crushing blow is at 1/2 effectiveness on bows.
致命一击在BOW上的机会是1/2。
Crushing blow is affected by physical resistance.
这致命一击现在受物理防守影响
Increased chances of finding unique and set items.
UNIQUE和套装物品出现机会增加了。
Slightly increased the item drop rate for extra players in a game
that are not in your party.
当多人游戏时,不在同一个队里面的人拣到东西的机会会有轻微的上升。
Lowered gambling prices that scale with your level.
赌博的价钱降低了(随你的等级变化)
Changed prices on rejuvenation and full rejuvenation potions.
全恢复和1/3恢复的价格调整了。
Increased blocking for grim shield.
宝石盾挡格率增加。
Increased AC for Bone visage helm.
骨头外表的头盔的ARMOR CLASS增加。
Changed increased rate items, (fast, faster, fastest) to display as a percentage faster.
增加速度的物品现在以增加百分几来算。
When used in melee throwing weapon durability decreases at one third the thrown rate.
投掷物品在用物理攻击时耐久度减为投掷率的1/3。
+2 to all skills affixes can now spawn on rare amulets.
RARE项链现在可以实现ALL SKILL加2
Changed items with pierce to use their pierce value as a percentage instead of as a level in the skill.
物品有他本身的刺穿值,不再随等级增加而增加。
Added sound to shift-click of potions in grid.
在换格子里面的药瓶的时候会有声(超级无聊)
Keys now stack to 12 instead of 6.
现在可以从1-12定义(以前只能到6)
Right mouse click works the same as left mouse click if assigned an attack skill.
鼠标左右键使用攻击相同。
Act II hirelings have been improved with additional skills including auras.
ACT2里面雇佣的人加了附加技能,包括全体属性(PAL?)
When using two-handed attacks the speed of both weapons are averaged.
双手攻击时两把武器的速度平均。
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Major bugs
主要的BUGS(不翻译了,自己去看)
Addressed certain duping issues when entering and leaving games.
Fixed a bug which could allow you to have a defense rating after using Berserk.
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Minor bugs
小问题(不翻译了,自己看)
Added missing "crimson" affix with adds +5-10 fire resistance.
Fixed a bug were expert's/veteran's/master's prefixes were swapped with sounding/resonant/echoing prefixes.
Fixed a bug which allowed spells cast while wearing items of piercing to have piercing.
Fixed a bug where single skill bonuses did not stack properly.
Fixed a bug where variable costs for armor types was not being calculated properly.
Fixed a bug where you were allowed to multi-buy rejuv potions in stores.
Fixed the bug that added javelin damage to Lightning Fury, and made the graphics simpler for the lightning.
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Patch 1.08 FAQ
1.08的FAQ,不翻译了,自己看去
How will the Diablo?II 1.08 patch alter my gameplay experience?
The Diablo II 1.08 patch will adjust the balance of several skills, modify certain aspects of gameplay and address bugs previously found in the game. For a comprehensive list of modifications, please read the patch text file provided with the patch.
Why did Blizzard Entertainment decide to make gameplay changes to Diablo II?
In order to maintain Blizzard Entertainment's high standards of quality, we continue fine-tuning gameplay, when appropriate, by providing patches. Patch 1.08 was designed specifically to enhance the classic gameplay found in Diablo II by creating improvements to the balance and item generation found in the game. These improvements were also incorporated to prolong the life of the product for our players without requiring the purchase of Diablo?II: Lord of Destruction TM.
Why can't I cast some spells as frequently as before?
We have introduced the concept of Casting Delays for certain spells. A Casting Delay is a period of time after a player has cast a spell during which the player cannot re-cast that spell. For example, after casting the Blizzard spell you must wait a few seconds before you're able to cast another one. These casting delays will provide the player with an increase in frame rate. Further, the spells modified by casting delays have been enhanced to make them much more powerful in order to compensate for the new delay between castings.
What spells have been made more powerful by the implementation of casting delays?
All of the spells associated with Casting Delays have been made more powerful to provide counterbalance. The Casting Delays vary from skill to skill. Most skills will continue to not have a Casting Delay. For a complete list of spells that now utilize casting delays, please see the URL below. Each of the spells, which are listed in this link, will include details as to how they were each modified.
http://www.battle.net/diablo2exp/skills/castingdelays.shtml
Why have Set and Unique Items been removed from the Gamble option?
Set and Unique Items have been removed from the Gambling option in order to increase their rarity. By limiting their availability, we make Set and Unique Items more rare and in turn, increase their value and power. As always, Set and Unique items can be found as treasure through exploration of the world or by trading with another player.
Were any changes made to the random properties on Magic Items?
Yes. Modifications were made to some of the properties that will appear on individual item types and also to the timing in which these properties and items appear in the game. This revised method of generating items means that both high and low level characters will find items more appropriate for their level of experience throughout the game.
What changes have been made to Unique Items?
Newly dropped Unique Items will now have level requirements. Certain Unique Items have also been given upgrades to their Defense and Damage. These changes were implemented to better balance these items and to prevent low-level characters from utilizing extremely powerful Unique Items.
How will Unique Items that I already own be affected by these new enhancements?
Unique Items that players currently own will receive the upgrades to Defense and Damage, but will not be given level requirements. However, when players convert their Characters for use in Diablo II: Lord of Destruction, these items will be given level requirements.
What is Blizzard's policy on item duping?
We believe that item duping undermines the basic rules of fair play and detracts from the spirit of true competition. Furthermore, we have discouraged item duping by blocking all known duping exploitations and have removed duped items from our servers. We shall continue to monitor and stop any attempts at item duplication
What changes have been made to dual leech jewelry items (Life & Mana Stealing) and how will this affect game play?
Dual leech items no longer spawn in games. We felt that they were too powerful and imbalanced the game. Existing items will not be modified, and characters will retain their previously acquired dual leech items.
What changes have been made to Battle.net since the release of Diablo II?
Blizzard Entertainment continues to make several enhancements to the Battle.net infrastructure by increasing the number of servers and providing additional bandwidth. Beginning June 2000 and continuing through June 2001, we have increased the number of game servers in our Asia gateway to 300, increased the number of servers in the US gateways to 160 and raised the number of servers to 48 in the Europe gateway. We have also added two new Asian Realms to our Diablo II world as well as increased the size of all Realms. The Battle.net team is extremely committed to providing our users with the best possible game play experience. In order to provide this experience, we have also expanded the number of personnel dedicated to Battle.net. These changes were put into place in order to make your gaming experience enjoyable while maintaining our dedication to keeping Battle.net a complimentary service.
---- my guitar wants to kill your mama!!!!
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