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整理人: supraboyqd(2002-07-27 09:28:49), 站内信件
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<<<<<<<< Game Boy Advance FAQ >>>>>>>>
So what is the Game Boy Advance?
Oooookay... Well, there's always room for beginners in the world of the GBA. The Game Boy Advance is the follow up to the Game Boy Color and the original monochrome Game Boy, and is a hand-held games system made by Nintendo. The games come in the form of cartridges which are plugged into the back of the system, and the machine runs off two AA batteries.
What does the GBA look like?
Unlike past Game Boy systems from Nintendo, the GBA has a more horizontal design thanks to its wider screen. Here is a selection of pictures of the GBA from all angles, click on one to open up a larger version of that image.
What colours can I get the GBA in?
The GBA is shipping in three standard colours all over the world. These are Indigo (purple with a bluish tint), Glacier (see-through blue) and Arctic (white). However, there are other models available in other places. What follows is a list of the currently available GBA colours:
Name: Glacier (Milky Blue)
Actual Colour: Transparent blue
Available: Everywhere at launch
Name: Indigo (Purple)
Actual Colour: Bluish purple
Available: Everywhere at launch
Name: Arctic (White)
Actual Colour: White
Available: Everywhere at launch
Name: Fuchsia (Milky Pink)
Actual Colour: Transparent pink
Available: Everywhere
Name: Black
Actual Colour: Black
Available: Everywhere (Eventually!)
Name: Platinum
Actual Colour: Metallic/Silver
Available: America
Name: Spice
Actual Colour: Orange
Available: Japan Only
Name: Suikun Blue
Actual Colour: Metallic blue with Suicune pics
Available: Japan, limited edition from Pokémon Center
Name: Serebii Green
Actual Colour: Metallic green with Celebi pics
Available: Japan, limited edition from Pokémon Center
Name: Pika Gold
Actual Colour: Gold with Pikachu & Pichu pics
Available: Japan, limited edition from Pokémon Center
Name: GBA Latias/Latios
Actual Colour: Metallic purple
Available: Japan, limited edition from Pokémon Center
Phew, a lot of colours there. And if that still isn't enough, a site called colorconsoles.com offer to re-paint your GBA. You can find out more about this company by reading Ryu's review of their services.
How powerful is the hardware?
The GBA is a 32-bit system. Previous Game Boys have been 8-bit, and no handheld has had more than a 16-bit processor before. It is capable of displaying high colour graphics at a resolution of 240x160 pixels, at up to 60 frames per second. It also has much more memory than previous Game Boy systems, and because a portion of this is embedded in the processor, it can transfer data at lightning speeds. It has been said that the GBA can match anything up to the Dreamcast in terms of 2D graphics.
Here are the official technical specifications of the GBA from Nintendo:
CPU:
32-Bit ARM with embedded memory
Screen:
2.9" TFT reflective screen
240x160 resolution
40.8mm x 61.2mm screen size
32,768 possible colors
511 simultaneous colors in character mode
32,768 simultaneous colors in bitmap mode
Size (mm): 82mm(L) x 144.5(W) x 24.5mm(D)
Weight: 140g
Power: 2AA batteries
Battery Life: 15 hours
Software: Cartridge format
Game Boy and Game Boy Color compatible
Most of the games here seem 2D or pseudo-3D. Why isn't the GBA doing proper 3D graphics?
The GBA can produce 3D graphics, but it is much more adept at producing 2D visuals. In addition, the development kits that GBA developers receive from Nintendo contain ready-made libraries for 2D games whereas those who want to use the third dimension must program everything themselves. This makes 3D games far less frequent, but that isn't a bad thing as 2D programming is much easier anyway and allows developers to spend more time perfecting the gameplay. Besides, intricate 3D worlds would be difficult to see on the GBA's small screen.
Early benchmark tests showed that the GBA's 3D capabilities roughly matched those of a Super Nintendo Entertainment System (SNES) using a Super FX 2 custom chip. If you've ever seen any 3D SNES games, such as Star Fox (Starwing) and Stunt Race FX (Wildtrax), you'll know what to expect. In short, nothing special, which is why sticking to 2D is probably for the best.
What is all this talk of Mode 7?
Mode 7 is a form of fake 3D that was pioneered on the SNES. It uses a flat background surface which is rotated at different angles to look like the player is moving across it from a first-person view point. If you've ever played the SNES games F-Zero, Pilotwings or Super Mario Kart, you'll have seen Mode 7 in action. It's being used a lot on the GBA because the system is far better and powering 2D graphics than 3D. By making 2D graphics look like 3D, developers can save a lot of processor power and make the game look better.
How long is the battery life?
The batteries in the GBA will last 15 hours (although using a light will lower this); five hours longer than with the Game Boy Color.
Why no 'X' and 'Y' buttons? Won't that make SNES conversions difficult?
Yes, they will, but that was the intention. Nintendo wanted to discourage developers from porting SNES games, forcing them to make brand new ones instead. Looking at the number of SNES classics currently winging their way to the GBA (including several from Nintendo themselves), it doesn't seem to have worked.
What size are the cartridges?
The GBA game cartridges are roughly half the size of those used for the Game Boy and Game Boy Color. You can now carry even more around with you! The images below shows a GBC cart next to a GBA cart.
I've heard you only need one cartridge to play multi-player now. Is this true?
The GBA offers multi-player support for up to four players via a new link cable, and reputedly also allows you to play games even if you only have one copy. However, what Nintendo don't want you to know is that this only applies to certain games - usually the simpler ones. For example, the puzzler ChuChu Rocket! allows you to play with only one cartridge whereas the more technically demanding Konami Krazy Racers requires each player to have their own copy of the game.
Some games offer a compromise by allowing players with only one cart to play a limited multiplayer, often with only one level available and stripped-down graphics. F-Zero: Maximum Velocity is a good example of this.
Why?
It's an issue of memory. The GBA only has 256K of it - not enough to store the complex data of games like Konami Krazy Racers which needs to be passed on to the GBAs without the cartridge via the link cable.
Why isn't the screen backlit?
The official line on this was given by Ken Lobb (Nintendo of America) in an interview before the GBA's launch. The fact of the matter is that the backlight simply didn't work out in testing and, as a result, it was decided that one shouldn't be included, so as not to inconvenience the player with any of the problems testers were experiencing.
Does this mean I have to buy an external light?
No. The screen is almost exactly the same as the Game Boy Color's screen, so if you haven't had any problems with that you shouldn't expect too many problems with the GBA. Just ensure you either play in a well lit room or outside in the sun. After that it's just a matter of holding the system at the right angle so you can see the screen and don't get glare from the lighting. Unless you plan on playing under cover of darkness, a light is by no means as essential as certain companies that sell them would have you believe, although, of course, it's nicer to have a well-lit screen.
I heard that people in Japan can access the internet using Game Boys. Will this happen over here?
The Mobile GB adapter allows Game Boy Colors and GBAs to hook up to Nintendo's network using cell phones and lets players challenge each other online.
As for whether this is looking likely to happen anywhere else, I'll be blunt: No. The reason is that, while Japan has a standard for mobile phones, nowhere else does. This means a different adapter would have to be developed for every brand of phone in countries such as the UK or America, as each one is designed completely differently. Unfortunately, there's no way this will ever happen.
Fortunately, there may be other ways of hooking up. "Bluetooth", a communication system planned to become the standard for electronic devices, in which both Nintendo and partners Panasonic are involved, could provide a way of online play, but it's all speculation at the moment. Don't count on it.
How will my Game Boy and Game Boy Color games play on a GBA?
Not particularly well, by all reports. The problem is that the games have to be played in a compressed area on the GBA's wide screen (GBC games only have a resolution of 160x140), and this makes them dark and hard to see. While they can be expanded to fill the whole screen using the shoulder buttons, the difference in screen dimensions means that they look stretched and distorted. Another problem is the fact that Game Boy Color games will look a lot darker on the GBA's screen, resulting in a disappointing image. A few games, such as the Legend of Zelda: Oracle games feature optimised Color palettes for play on the GBA, but its only a minority of games that feature this.
The best advice is to keep your GBC and use the GBA to play GBA games.
The GBA has been out for over a year now, which games would you recommend?
Hmmm, that's a difficult one; there is already a great selection of games available for the GBA. Here are five 'must own' titles, no collection should be without these!
Title: Golden Sun
Developer/Publisher: Camelot/Nintendo
Genre: RPG
Description: Widely regarded as the GBA's finest title so far, Golden Sun is an epic RPG featuring some of the most beautiful graphics ever seen in a 2D RPG. Throw in a great battle system, and Golden Sun is an all-round winner.
More Info
Title: Wario Land 4
Developer/Publisher: Nintendo
Genre: Platform
Description: A personal favourite of mine, as many readers will know, I love the Wario Land series. The fourth in the series is the best so far; although its a little on the short side it excels in gameplay, replay value and presentation.
More Info
Title: Super Mario World: Super Mario Advance 2
Developer/Publisher: Nintendo
Genre: Platform
Description: It may well be another port of our favourite plumber, but despite its age there is a great deal of gameplay on offer here. If you haven't played and completed the SNES original, this is an essential purchase.
More Info
Title: Castlevania: Circle of the Moon
Developer/Publisher: Konami
Genre: Adventure
Description: Circle of the Moon offers a unique mix of platform adventure and character building RPG style gameplay. The music is great, the graphics are moody, and the game itself is very challenging, yet thoroughly enjoyable. It lasts ages too..
More Info
Title: Advance Wars
Developer/Publisher: Nintendo
Genre: Platform
Description: After some controversy, Advance Wars was released all over the world and went down as a huge success. The easy to master controls and unique Japanese presentation make this strategy title a great and unique addition to your collection.
More Info
Of course, there are many more great games available, so be sure to check out our ever-growing collection of reviews here.
Can I play Japanese games on my GBA?
As with the past three models of the Game Boy, you will be able to play imported games from any country on your GBA. For more information on playing imported games, please read 'The Import Article'.
Where can I find more information about Game Boy Advance games?
We update GBA Central daily, so you can be sure to find the latest information here. If you have a certain question regarding you would like to be answered, you can always email us or submit a question to the mailbag here.
- JskieXL & John
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