发信人: Airflow()
整理人: Airflow(1999-11-26 11:57:45), 站内信件
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*NOTE: If you feel like saving the game more often, that's fine too. Just do it whenever you make a trip to the storage room.
26- Exchange items--Just take weapons and ammo.
27- Cross over to next dormitory room (001). Kill zombies and get Red book. Enter bathroom. Drain tub and get C-Room Key.
28- Cross over to the other hallway (past the statue over the plant hole) and enter the room with the key pad and wasp/hornet nest. Run past nest and get dorm key (002). Return into the previous hall and run to the end room using the dorm key. Discard key. Go into room and push bookcases away to reveal ladder down. (Don't pick up item on bed, just waste of time. Plus, if you feel like you need ammo, run into the bathroom, kill zombie and pick up clip in sink.)
29- Go down ladder and push crates over the water space. Run down into the water and enter the shark room. Run directly to the Control Room and use the key. Discard key and enter room (before the shark has a chance to get to you.) Push lever and remove water from lower level. Push button to open next door.
30- Enter next door. Pick up two clips and two boxes of shotgun ammo. Pick up dorm room key (003) also. Run out and back up ladder to dorm room 002. If you have space along the way, pick up plants and fill inventory.
31- Run back to storage and stock up on weapons and healing medicines, take dorm key (003) and red book with you. Save game would be advised.
32- Run to dorm room 003 (the room next to the wasp nests and key pad.) Enter the room and go into the bathroom, killing zombie and picking up the flame rounds. Exchange books with the red book, revealing secret door.
33- Enter secret door and kill big plant. It will wither, but not be dead. It will then pick you up and then Barry will come and save you. Run to the fireplace and get key. Go to step 34. If you feel that you can't kill the plant the first time you'll need to return to step 31 and now follow along these ideas.
31a- If you don't think you can take on the plant, you'll need to make v-jolt. Exchange items--make sure you have four empty spaces! Take the red book and dorm room key 003. Pick up the flame rounds in the bathroom and exchange books. Walk through the door and exit the other door before you have to seriously fight the plant. Run to the chemical room and on the key pad punch in 3-4-5. This will unlock the door. Pick up empty bottles and mix together v-jolt.
32a- Run down to dorm room 002 and return into the shark room. Enter the room with the roots and put v-jolt on the roots. Return up to the storage room and stock up on weapons and medicine.
33a- Return to the plant via the double doors (not dorm room 003) and kill plant. Get key in fireplace.
34- Return to mansion. Kill the hunter that follows you after entering the mansion. Go into the room on the left and get doom book 1. (No need to get ammo for the Colt Python.)
35- Go next door into the storage room and stock up on new ammo and items. Exchange items--take weapons and healing and helmet key. Going to fight the snake next, so may be wise to save your game.
36- Go upstairs and left to the fireplace room (the room where you used the lighter to get the map.) Go through the door to the right and go to the piano. Click on it and the snake will come out. Kill snake and look at hole while it's dying. Barry will come in and help you. Fall in and push switch on grave. Wait for Barry to return before going down. Get pass code then go back down hole. MAKE SURE YOU'LL HAVE ROOM FOR THE ELEVATOR BATTERY AND EXPLOSIVE ROUNDS. IF NOT, RETURN TO THE STORAGE ROOM B EFORE GOING DOWN. Go down the ladder under the grave.
37- Kill zombies and get shotgun ammo to the left. Run down hall to the door. Go down next hall and skip the zombies eating the person. They'll leave you pretty much alone.
*Note You must get 3 Mo Disk to save chris.
38- Enter kitchen and go right to the elevator. Kill the zombie on the ground. Hopefully, you have two spaces still. Go up the elevator and kill zombie. Go into the closet and get the battery for the elevator and some explosive rounds. Don`t forget to get the MO Disk in library.
39- Back track exactly the way you came from and return to the ladder And hole (the place where you killed the snake). Return to the storage room downstairs and exchange items- -take battery, crank, and weapons, especially the bazooka (healing also would be nice since the spider's next. Have about two empty slots). And if you have an ink ribbon with one slot, go ahead and take it. Make sure there's one slot so it'll disappear when you use it.
40- Go out into the garden and cross over to the elevator on the other side of the pond. Go down elevator. Go to other elevator, install battery. Go up and over to the flood gate/dam. Use crank closing the gate and return to the newly powered elevator. Go down and enter the ladder down (the one behind the waterfall.)
41- Go into the door on the right and see Barry. When he asks to go with you, say yes, but don`t let him lead(if you lead him lead he will die ).You go 1st he will follow you enter. He'll kill a hunter guy and then follow you .Run into the back room and pick up ammo and health spray. MAKE SURE YOU HAVE ATLEAST ONE SPACE FOR THE HEXAGONAL CRANK. Go into the room where Enrico is and follow storyline. If you have room for a clip, pick up clip on Enrico's body, but MAKE SURE YOU HAVE ONE SPACE FOR THE HEXAGONAL CRANK. Run and pick up crank and run out.
Just run past the new hunters, or kill them, but running past would be advised to save time and ammo.
42- Go to first hall way and run over to typewriter. Save game if you have a ribbon. Use crank on hole and turn hallway. Go down hall and past door. Turn right and run to the boulder. Then start running back. The boulder will follow, run to safety. Then run and get flame rounds. If you've been killing the hunters, then one won't open the door and follow you. But there will be one next to the crashed boulder. If you ran past them, one will open the door as you get to the flame round and attack you. Kill him or run past him to the door beyond the smashed wall boulder. There won't be a hunter in there.
43- Go beyond the door and kill the spider. It is possible to kill it with two blasts of the flame round as long as they hit it's body and not the legs. Pick up knife if you don't have one in inventory and swipe open the door. Hopefully you'll have a space for the knife in inventory (you probably used an herb fighting the spider.) If you don't have room for the knife, just get bitten a few times by the baby spiders that pour out and then use blue herb. Go to the left and enter storage. Pick up healing products and save game or don't. Exchange items--take doom book 1 (eagle medallion if you already opened it), weapons and hexagonal crank. Run down hall and enter the second boulder stretch. You need to run from the boulder, in back of boulder got Mo Disk .just use the crank three times and enter the room where the second doom book is.
44- Get second doom book and open. Get medallion. Go up the elevator into the garden where the fountain is. Place medallions accordingly and pick up herbs. Go down fountain and enter elevator. Go further down the ladder and enter the room with the storage box. Exchange items, or don't. Run across into the room. Kill zombies and go downstairs. Go to the left into the computer room and login. Use JOHN for login and ADA for password. Unlock door on B2 with password MOLE. Return upstairs to the now unlocked room.( Mo disk outside of the door )
45- Run over to the panel and open it. Push the button and then get the Lab key. Run back down into the lab and go to the door to use the lab key on. Run across to the storage room and stock up on healing and save the game. Exchange items--weapons and healing. Run out door and down to the left to give power to the elevator.
-- 很久没有感觉到夏天的香气了.海潮的香、遥远的汽笛,女孩子肌肤的触觉、 润丝精的柠檬香、黄昏的风、淡淡的希望、夏天的梦......。但是这些简 直就象没对准的扫描纸一样,一切一切都跟回不来的过去,一点一点地错开了。
※ 来源:.广州网易 BBS bbs.nease.net.[FROM: 203.207.178.20]
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