c++中初始化和赋值操作差别是很大的。
对于基本数据类型差别不大:
比如:
int a = 12; // initialization, copy 0X000C to a a = 12; // assignment, copy 0X000C to a
但是对用户自定义的数据类型比如String 初始化和赋值就差别很大:
class String { public: String( const char *init ); // intentionally not explicit! ~String(); String( const String &that ); String &operator =( const String &that ); String &operator =( const char *str ); void swap( String &that ); friend const String // concatenate operator +( const String &, const String & ); friend bool operator <( const String &, const String & ); //... private: String( const char *, const char * ); // computational char *s_; };
初始化的构造过程比较简单:先分配一个足够大的空间然后填充上数据:
String::String( const char *init ) { if( !init ) init = ""; s_ = new char[ strlen(init)+1 ]; strcpy( s_, init ); }
析构过程更简单: String::~String() { delete [] s_; }
但是如果赋值操作就复杂多了:
String &String::operator =( const char *str ) {
if( !str ) str = "";
char *tmp = strcpy( new char[ strlen(str)+1 ], str );
delete [] s_; s_ = tmp;
return *this;
}
看来在条件允许的情况下最好在初始化的时候就赋值,而尽量避免用=号赋值了。
相关链接: C++ Common Knowledge: Assignment and Initialization Are Different
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