//整理 by RobinKin from DevonIT.inc #include <boost/config.hpp> #include <iostream> #include <vector> #include <string> #include <boost/graph/adjacency_list.hpp> #include <boost/graph/depth_first_search.hpp> #include <boost/graph/breadth_first_search.hpp> #include <boost/property_map.hpp> #include <boost/graph/graph_utility.hpp> // for boost::make_list
/* Example of using a visitor with the depth first search and breadth first search algorithm
Sacramento ---- Reno ---- Salt Lake City | San Francisco | San Jose ---- Fresno | Los Angeles ---- Los Vegas ---- Pheonix | San Diego
The visitor has three main functions: discover_vertex(u,g) is invoked when the algorithm first arrives at the vertex u. This will happen in the depth first or breadth first order depending on which algorithm you use.
examine_edge(e,g) is invoked when the algorithm first checks an edge to see whether it has already been there. Whether using BFS or DFS, all the edges of vertex u are examined immediately after the call to visit(u).
finish_vertex(u,g) is called when after all the vertices reachable from vertex u have already been visited.
*/
using namespace std; using namespace boost;
//到达结点时 operator()
struct city_arrival : public base_visitor<city_arrival> { city_arrival(string* n) : names(n) { } typedef on_discover_vertex event_filter; template <class Vertex, class Graph> inline void operator()(Vertex u, Graph&) { cout << endl << "arriving at " << names[u] << endl << " neighboring cities are: "; } string* names; };
//显示邻接结点时 。调用 operator() struct neighbor_cities : public base_visitor<neighbor_cities> { neighbor_cities(string* n) : names(n) { } typedef on_examine_edge event_filter; template <class Edge, class Graph> inline void operator()(Edge e, Graph& g) { cout << names[ target(e, g) ] << ", "; } string* names; };
//某结点的所有邻接结点都已经被访问过时 调用 operator()
struct finish_city : public base_visitor<finish_city> { finish_city(string* n) : names(n) { } typedef on_finish_vertex event_filter; template <class Vertex, class Graph> inline void operator()(Vertex u, Graph&) { cout << endl << "finished with " << names[u] << endl; } string* names; };
int main(int, char*[]) {
enum { SanJose, SanFran, LA, SanDiego, Fresno, LosVegas, Reno, Sacramento, SaltLake, Pheonix, N };
string names[] = { "San Jose", "San Francisco", "San Jose", "San Francisco", "Los Angeles", "San Diego", "Fresno", "Los Vegas", "Reno", "Sacramento", "Salt Lake City", "Pheonix" };
typedef std::pair<int,int> E; E edge_array[] = { E(Sacramento, Reno), E(Sacramento, SanFran), E(Reno, SaltLake), E(SanFran, SanJose), E(SanJose, Fresno), E(SanJose, LA), E(LA, LosVegas), E(LA, SanDiego), E(LosVegas, Pheonix) };
/* Create the graph type we want. */ typedef adjacency_list<vecS, vecS, undirectedS> Graph;
Graph G(edge_array, edge_array + sizeof(edge_array)/sizeof(E), N);
cout << "*** Depth First ***" << endl;
//第 1 2 3 个参数分别是 arrival neighbor finish depth_first_search (G, visitor(make_dfs_visitor(boost::make_list(city_arrival(names), neighbor_cities(names), finish_city(names))))); cout << endl;
/* Get the source vertex */ boost::graph_traits<Graph>::vertex_descriptor s = vertex(SanJose,G);
cout << "*** Breadth First ***" << endl; breadth_first_search (G, s, visitor(make_bfs_visitor(boost::make_list(city_arrival(names), neighbor_cities(names), finish_city(names))))); return 0; }
//输出: *** Depth First ***
arriving at San Jose neighboring cities are: San Francisco, arriving at San Francisco neighboring cities are: Los Vegas, arriving at Los Vegas neighboring cities are: Fresno, arriving at Fresno neighboring cities are: Los Vegas, Reno, arriving at Reno neighboring cities are: Fresno, finished with Reno
finished with Fresno San Francisco, finished with Los Vegas San Jose, finished with San Francisco Los Angeles, arriving at Los Angeles neighboring cities are: San Jose, finished with Los Angeles

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