把文本放置到剪接板上: CString source; //put your text in source if(OpenClipboard()) { HGLOBAL clipbuffer; char * buffer; EmptyClipboard(); clipbuffer = GlobalAlloc(GMEM_DDESHARE, source.GetLength()+1); buffer = (char*)GlobalLock(clipbuffer); strcpy(buffer, LPCSTR(source)); GlobalUnlock(clipbuffer); SetClipboardData(CF_TEXT,clipbuffer); CloseClipboard(); }
从剪接板上获取文本: char * buffer; if(OpenClipboard()) { buffer = (char*)GetClipboardData(CF_TEXT); //do something with buffer here //before it goes out of scope } CloseClipboard();
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