//myallocator.h
#ifndef _MYALLOCATOR_ #define _MYALLOCATOR_
#include <iostream> #include <windows.h>
namespace MyLib { template <class T> class MyAlloc { public: static HANDLE hHeap; // type definitions typedef T value_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef size_t size_type; typedef ptrdiff_t difference_type;
// rebind allocator to type U template <class U> struct rebind { typedef MyAlloc<U> other; };
// return address of values pointer address (reference value) const { return &value; } const_pointer address (const_reference value) const { return &value; }
/* constructors and destructor * - nothing to do because the allocator has no state */ MyAlloc() throw() { } MyAlloc(const MyAlloc&) throw() { } ~MyAlloc() throw() { }
// return maximum number of elements that can be allocated size_type max_size () const throw() { size_type N; N=(size_type)(-1)/ sizeof(T);
return (0 < N ? N : 1); }
// allocate but don't initialize num elements of type T pointer allocate (size_type num, const void* = 0) { // print message and allocate memory with global new /*std::cerr << "allocate " << num << " element(s)" << " of size " << sizeof(T) << std::endl; */ pointer ret = (pointer)(HeapAlloc(hHeap,0,num*sizeof(T))); // std::cerr << " allocated at: " << (void*)ret << std::endl; return ret; } char *_Charalloc(size_type N)//vc 所附带的stl的特色 { return (char*)HeapAlloc(hHeap,0,N*sizeof(T)); } // initialize elements of allocated storage p with value value void construct (pointer p, const T& value) { // initialize memory with placement new new((void*)p)T(value); }
// destroy elements of initialized storage p void destroy (pointer p) { // destroy objects by calling their destructor p->~T(); }
// deallocate storage p of deleted elements //原本应该为pointer void deallocate (void* p, size_type num) { // print message and deallocate memory with global delete /* std::cerr << "deallocate " << num << " element(s)" << " of size " << sizeof(T) << " at: " << (void*)p << std::endl; */ HeapFree(hHeap,0,(void*)p); } };
// return that all specializations of this allocator are interchangeable template <class T1, class T2> bool operator== (const MyAlloc<T1>&, const MyAlloc<T2>&) throw() { return true; } template <class T1, class T2> bool operator!= (const MyAlloc<T1>&, const MyAlloc<T2>&) throw() { return false; } }//end namespace MyLib #endif
//teststlmem.cpp
/* written by leezy_2000 03-9-5 15:12 */ #include "stdafx.h"
#pragma warning(disable:4786)
//#define _STLP_USE_MALLOC #include "myallocator.h" #include <iostream> #include <set> #include <vector> #include <algorithm> #include <windows.h> #include <Tlhelp32.h>
typedef unsigned long ULONG_PTR, *PULONG_PTR;
using namespace std;
/* 本程序需要注意的几点:
1、在实现自己的分配器,这样可以使stl容器的变化不影响我们要监测的堆
2、容器只能用vector否则任何堆的任何变化将导致Heap32Next始终返回TRUE 这应该是微软的bug
3、分配内存失败的时候应该抛出std::bad_alloc内存,此处考虑不会出现低 内存的情况,没抛出此异常。即认定自编写分配器分配内存时不会失败。 */
//用于比较堆内存块的仿函数 //以块大小来判定两个HEAPENTRY32的大小 class HeapInfoCompare { public: bool operator() (const HEAPENTRY32& he1,const HEAPENTRY32& he2) const { return (he1.dwBlockSize < he2.dwBlockSize); } };
typedef vector < HEAPENTRY32, MyLib::MyAlloc<HEAPENTRY32> > HEAPENTRYSET;
void heapinfo(HEAPENTRYSET& hset,ULONG_PTR heapid);
void getheapid(set<ULONG_PTR>& heapid) { HANDLE hSnapShot=CreateToolhelp32Snapshot(TH32CS_SNAPHEAPLIST,GetCurrentProcessId()); HEAPLIST32 heaplist32;
heaplist32.dwSize=sizeof(HEAPLIST32);
BOOL bRet=Heap32ListFirst(hSnapShot,&heaplist32);
while(bRet) { heapid.insert(heaplist32.th32HeapID);
cout<<heaplist32.th32HeapID<<endl;
bRet=Heap32ListNext(hSnapShot,&heaplist32); } CloseHandle(hSnapShot);
cout<<"the end"<<endl; }
HANDLE MyLib::MyAlloc<HEAPENTRY32>::hHeap=NULL;
HANDLE hHeap;
int main(int argc, char* argv[]) { //枚举此时所有堆并在建立新堆后再次枚举这样从中剔除新建堆 set<ULONG_PTR> heapid1,heapid2,heapid3; getheapid(heapid1);
hHeap=HeapCreate(0,0,0);
getheapid(heapid2);
insert_iterator<set<ULONG_PTR> > iter(heapid3,heapid3.begin());
set_difference(heapid2.begin(),heapid2.end(),heapid1.begin(),heapid1.end(), iter);
set<ULONG_PTR>::iterator pos; ULONG_PTR newheapid;
for( pos=heapid3.begin(); pos !=heapid3.end(); ++pos) { cout<<"The new heap id is\t"<<(*pos)<<endl; newheapid=*pos; }
MyLib::MyAlloc<HEAPENTRY32>::hHeap=hHeap;
//vector<int, MyLib::MyAlloc<int> > v1; HEAPENTRYSET heapset1,heapset2,heapset3; heapset1.reserve(400);//保证vector不自动增长 heapset2.reserve(400); heapset3.reserve(400);
int size;
heapinfo(heapset1,newheapid); sort(heapset1.begin(),heapset1.end(),HeapInfoCompare());
size=heapset1.size();
HANDLE hCurHeap=GetProcessHeap();
// HeapAlloc(hCurHeap,HEAP_ZERO_MEMORY,4*1024);
char* p=new char[4*1024];
// GlobalAlloc(GHND,4*1024);
char* q=(char*)malloc(4*1024);
cout<< "the p is"<<(int)p<<endl;
heapinfo(heapset2,newheapid);
sort(heapset2.begin(),heapset2.end(),HeapInfoCompare()); size=heapset2.size();
insert_iterator<HEAPENTRYSET> miter(heapset3,heapset3.begin());
set_difference(heapset2.begin(),heapset2.end(),heapset1.begin(),heapset1.end(), miter,HeapInfoCompare());
size=heapset3.size();
HEAPENTRYSET::iterator mpos; for( mpos=heapset3.begin(); mpos !=heapset3.end(); ++mpos) { cout<<"The size of the different block is\t"<<(*mpos).dwBlockSize<<"\tand the addresss is\t"<<(*mpos).dwAddress<<"\tdwFlags is\t"<<(*mpos).dwFlags <<endl; cout<<"The heapid is:\t"<<(*mpos).th32HeapID <<endl; }
return 0; } void heapinfo(HEAPENTRYSET& hset,ULONG_PTR hid) { HANDLE hSnapShot=CreateToolhelp32Snapshot(TH32CS_SNAPHEAPLIST,GetCurrentProcessId()); HEAPLIST32 heaplist32;
heaplist32.dwSize=sizeof(HEAPLIST32);
BOOL bRet=Heap32ListFirst(hSnapShot,&heaplist32); static int i=0;
while(bRet) { HEAPENTRY32 he32; DWORD totalsize=0,freesize=0;
if(heaplist32.th32HeapID==hid) { bRet=Heap32ListNext(hSnapShot,&heaplist32); continue; }
DWORD number=10; HANDLE ProcessHeap[10];
DWORD numget=GetProcessHeaps(number,ProcessHeap);
HANDLE hHeap=GetProcessHeap();
he32.dwSize=sizeof(HEAPENTRY32);
Heap32First(&he32,heaplist32.th32ProcessID,heaplist32.th32HeapID);
if(he32.dwFlags & LF32_FREE) freesize +=he32.dwBlockSize; totalsize +=he32.dwBlockSize;
cout<< "the heapid is :"<<he32.th32HeapID<<endl; cout<<"the information of first block: "<< "Blocksize: "<<he32.dwBlockSize<<"\t Address: "<<(LONG)he32.dwAddress<<endl; if((he32.dwFlags & LF32_FIXED) || (he32.dwFlags & LF32_MOVEABLE)) hset.push_back(he32);
while(Heap32Next(&he32)) { cout<< "the information of block: " << "Blocksize: "<<he32.dwBlockSize<<"\t Address: "<<(LONG)he32.dwAddress<<endl;
totalsize +=he32.dwBlockSize;
if(he32.dwFlags & LF32_FREE) freesize +=he32.dwBlockSize; //cout<< ++i <<endl; if((he32.dwFlags & LF32_FIXED) || (he32.dwFlags & LF32_MOVEABLE)) hset.push_back(he32); //char*p =(char*)malloc(300);
}
cout<<"the total size of heap is: "<<totalsize<<endl; cout<<"the free size of heap is: "<<freesize <<endl; cout<<"the commited size of heap is: "<<(totalsize-freesize)<<endl;
bRet=Heap32ListNext(hSnapShot,&heaplist32); }
CloseHandle(hSnapShot);
cout<<"the end"<<endl; }

|