Delphi

本类阅读TOP10

·游戏外挂设计技术探讨①
·如何使用Delphi设计强大的服务器程序
·分布式网络考试系统原型分析及实现
·用DLL方式封装MDI子窗体。
·使用HOOK随心监视Windows
·Delphi 水晶报表打包解决
·url编码与解码工具附代码
·工人线程中关闭窗体的实现
·hdsi2.0 sql注入部分抓包分析语句
·Borland Delphi 2005 下载

分类导航
VC语言Delphi
VB语言ASP
PerlJava
Script数据库
其他语言游戏开发
文件格式网站制作
软件工程.NET开发
Command模式

作者:未知 来源:月光软件站 加入时间:2005-2-28 月光软件站

最近学习模式入迷, 所以就想写一篇关于模式的文章,这篇文章是<<Java 与模式>> (阎宏 著)里的一个例子, 我把它改成Delphi的.第一次写东西, 有不足之处希望大家可以谅解.

这个例子还是比较好理解的, 所以只给出代码.

unit pattern;

interface

uses Dialogs;

type
  TAudioPlayer = class;

  TCommand = class
  public
    procedure execute; virtual; abstract;
  end;

  TPlayCommand = class(TCommand)
  private
    AudioPlayer: TAudioPlayer;
  public
    procedure execute; override;
    procedure Playcommand(AP: TAudioPlayer);
  end;

  TStopCommand = class(TCommand)
  private
    AudioPlayer: TAudioPlayer;
  public
    procedure execute; override;
    procedure StopComman(AP: TAudioPlayer);
  end;

  TRewindCommand = class(TCommand)
  private
    AudioPlayer: TAudioPlayer;
  public
    procedure execute; override;
    procedure RewindCommand(AP: TAudioPlayer);
  end;

  TKeyPad = class
  private
    PlayCommand: TCommand;
    StopCommand: TCommand;
    RewindCommand: TCommand;
  public
    constructor Create(PlayC, StopC, RewindC: TCommand); virtual;
    procedure play();
    procedure stop();
    procedure rewind();
  end;

  TAudioPlayer = class
  public
    procedure play();
    procedure stop();
    procedure rewind();
  end;

  TClient = class
  private
    KeyPad: TKeyPad;
    AudioPlayer: TAudioPlayer;
  public
    constructor Create();
    procedure test();
  end;

implementation

{ TKeyPad }

constructor TKeyPad.Create(PlayC, StopC, RewindC: TCommand);
begin
  PlayCommand := PlayC;
  StopCommand := StopC;
  RewindCommand := RewindC;
end;

procedure TKeyPad.play;
begin
  PlayCommand.execute;
end;

procedure TKeyPad.rewind;
begin
  RewindCommand.execute;
end;

procedure TKeyPad.stop;
begin
  StopCommand.execute;
end;

{ TAudioPlayer }

procedure TAudioPlayer.play;
begin
  ShowMessage('play');
end;

procedure TAudioPlayer.rewind;
begin
  ShowMessage('rewind');
end;

procedure TAudioPlayer.stop;
begin
  ShowMessage('stop');
end;

{ TPlayCommand }

procedure TPlayCommand.execute;
begin
  inherited;
  AudioPlayer.play();
end;

procedure TPlayCommand.Playcommand(AP: TAudioPlayer);
begin
  self.AudioPlayer := AP;
end;

{ TRewindCommand }

procedure TRewindCommand.execute;
begin
  inherited;
  AudioPlayer.Rewind;
end;

procedure TRewindCommand.RewindCommand(AP: TAudioPlayer);
begin
  AudioPlayer := ap;
end;

{ TStopCommand }

procedure TStopCommand.execute;
begin
  inherited;
  AudioPlayer.Stop;
end;

procedure TStopCommand.StopComman(AP: TAudioPlayer);
begin
  AudioPlayer := ap;
end;

{ TClient }

constructor TClient.Create;
begin
  AudioPlayer := TAudioPlayer.Create();
end;

procedure TClient.test;
var
  PlayCommand: TCommand;
  StopCommand: TCommand;
  RewindCommand: TCommand;
begin
  PlayCommand := TPlayCommand.Create;
  StopCommand := TStopCommand.Create;
  RewindCommand := TRewindCommand.Create;
  KeyPad := TKeyPad.Create(PlayCommand, StopCommand, RewindCommand);
  KeyPad.stop;
  KeyPad.play;
  KeyPad.rewind;
  KeyPad.Stop;
end;

end.
 




相关文章

相关软件




月光软件程序下载编程文档电脑教程网站设计网址导航网络文学游戏天地幽默笑话生活休闲写作范文安妮宝贝
电脑技术编程开发网络专区谈天说地情感世界游戏元素分类游戏热门游戏体育运动手机专区业余爱好影视沙龙
音乐天地数码广场教育园地科学大观古今纵横谈股论金人文艺术医学保健动漫图酷二手专区地方风情各行各业

月光软件站·版权所有